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    WISHLIST

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THE WIRELESS WISHLIST

Simplicity

"My current system is just too complicated. I want power, but I want it to be simple, too."

Our fully automatic, intelligent firing modules perform self-test and continuity tests. All system functions are automatic except program selection, cue selection, Arm and Fire commands. The system has to be simple to use - period! All of these master-firing modules--all of the flexibility and options--are handled automatically for the user. First, the user is simply asked to select the show file to be used. The Command Module can hold over a dozen shows. If only one show is loaded into the Command Module, this step is skipped. The system handles all self-test functions, and then the Command Module downloads all of the show information to the array of Firing Modules. Each then does its individual continuity testing and returns the results to the Command Module. The Command Module reports OK or a list of errors to the operator. The error list is in plain English (or other language of choice).With the continuity check complete, the user need only press the ARM button, select a manual or automatic start cue if there are multiple, and then FIRE.

"I like the idea of having priorities assigned to my cues to be able to shut off certain shells, but the numbering system is almost impossible to remember. Most of the time I just don't use it, but when I do, I've got a little sticky note attached to my laptop to help me remember. God help me if I give the show to someone else to shoot; they'll never get it right. I want the power, but I want it to be easy."

In Firelinx, we call them Disables, because that's primarily what they do. We have pre-programmed disables on all shells over 8", but the user has the ability to design his own custom disables and attach them to any cue or product. Most importantly, each disable has descriptive text for operation.   So when you go to the disable screen, you'll see "Disable 12" shells", "Disable - Wind from East", "Disable - rain" - something that makes sense to you in the heat of firing the show. Anything that was disabled can be enabled again later in the show. And remember that you can manually fire any cue while the automated show is running; so during the finale, for example, you can go back and clear those tubes that were temporarily disabled. Additional disable functions work on a module basis. Disables can identify one or a set of entire modules to disable, and the user can disable any module from the Command Module at any time.

"I want more control over the show as it runs, and I want it to be easy.   Period."

FireworksWith the Command Module, your in-show controls include disables, nudge timing, manual firing, pause, and abort. You can define a disable to disable or enable any shell, cue or group. As the system is firing, you can nudge the timing backwards or forwards by 1/10 of a second, either from the touch screen or from the control handle pickle switch. Two buttons under the thumb on the control handle adjust the timing. Any cue can be manually fired at any time. If the system is paused, the internal clocks continue to run and the system will resume firing at the correct point in the music when the pause is removed. If the timing track is interrupted (and you've selected to pause if this happens) the internal clocks will resynchronize to match the correct music timing when the show restarts. The abort command performs a complete shutdown and safe of all modules.

"I'm no dummy, but I'm not a computer geek, either. What's with these 0-9ABCDEF settings on my modules? I like to use A-F as the rows of mortars, and it gets confusing. Can't you make it simpler?"

FireworksWe've seen a lot of things done that make it easier or cheaper for the computer to handle at the expense of confusion to the users. We call this "LPS" or Lazy Programmer Syndrome. Firelinx modules are labeled 001 to 999. When you turn a module on, it will either take the next number in sequence (automatic assignment) or you can change it to any number via the Command Module (explicit assignment). It's so simple that one or two people can set up and identify every module quickly. You don't have to understand hexadecimal bases to use Firelinx. There is one additional feature of interest as well: It's possible for more than one module to have the same number. This might be done for a number of reasons, needing more power on a group of cues, last minute splitting of cues to change mortar locations, etc. The Command Module handles the situation automatically and both modules will fire the exact same cue list at the exact same time.

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